- M0: libghostty SSH 终端(渲染/输入/连接)+ 白屏修复(OutputGate) + 会话状态机/自动重连 - M1: tsnet 用户态组网 + SSH-over-tsnet(fd 桥),shell 级真机验证;R5(Go+gvisor+C+++Swift 同进程) retire - M1.5: tmux -CC 原生 tab(MVP) - 结构: packages/(TXCore·TXTransport), apps/TerminalX, vendor/(libghostty-spm/libssh2/mbedtls/tsnet-bridge), artifacts/ - 文档: CLAUDE.md + docs/HANDOFF.md(新会话入口) - 环境: 认证代理→依赖 vendor 本地化;Go 在 ~/.local/go;仅模拟器/未签名 - 待续: M2 mosh, tmux 多 pane, M4 安全(host key/SE) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
112 lines
3.3 KiB
Bash
Executable File
112 lines
3.3 KiB
Bash
Executable File
#!/bin/bash
|
|
|
|
set -euo pipefail
|
|
|
|
SOURCE_DIR="${1:?Usage: $0 <ghostty-source-dir>}"
|
|
METAL_ZIG="$SOURCE_DIR/src/renderer/Metal.zig"
|
|
|
|
if [ ! -f "$METAL_ZIG" ]; then
|
|
echo "[-] Metal.zig not found"
|
|
exit 1
|
|
fi
|
|
|
|
if grep -q 'LIBGHOSTTY_SPM_TEXTURE_STORAGE_PATCH' "$METAL_ZIG"; then
|
|
echo "[+] Metal texture storage already patched"
|
|
exit 0
|
|
fi
|
|
|
|
python3 - "$METAL_ZIG" <<'PY'
|
|
from pathlib import Path
|
|
import sys
|
|
|
|
path = Path(sys.argv[1])
|
|
src = path.read_text()
|
|
|
|
replacements = [
|
|
(
|
|
"""default_storage_mode: mtl.MTLResourceOptions.StorageMode,
|
|
|
|
/// The maximum 2D texture width and height supported by the device.
|
|
""",
|
|
"""default_storage_mode: mtl.MTLResourceOptions.StorageMode,
|
|
|
|
/// The default storage mode to use for MTLTexture resources.
|
|
default_texture_storage_mode: mtl.MTLResourceOptions.StorageMode,
|
|
|
|
/// The maximum 2D texture width and height supported by the device.
|
|
""",
|
|
),
|
|
(
|
|
""" const max_texture_size = queryMaxTextureSize(device);
|
|
log.debug(
|
|
"device properties default_storage_mode={} max_texture_size={}",
|
|
.{ default_storage_mode, max_texture_size },
|
|
);
|
|
""",
|
|
""" // LIBGHOSTTY_SPM_TEXTURE_STORAGE_PATCH
|
|
// MTLStorageModeShared is valid for textures on Apple GPUs, while Intel
|
|
// and AMD macOS GPUs require managed textures even when hasUnifiedMemory is
|
|
// true. Keep buffer storage unchanged, but choose texture storage from the
|
|
// Metal GPU family as Apple recommends for CPU-updated textures.
|
|
const default_texture_storage_mode: mtl.MTLResourceOptions.StorageMode = switch (comptime builtin.os.tag) {
|
|
.ios => .shared,
|
|
.macos => if (device.msgSend(
|
|
bool,
|
|
objc.sel("supportsFamily:"),
|
|
.{mtl.MTLGPUFamily.apple1},
|
|
)) .shared else .managed,
|
|
else => default_storage_mode,
|
|
};
|
|
const max_texture_size = queryMaxTextureSize(device);
|
|
log.debug(
|
|
"device properties default_storage_mode={} default_texture_storage_mode={} max_texture_size={}",
|
|
.{ default_storage_mode, default_texture_storage_mode, max_texture_size },
|
|
);
|
|
""",
|
|
),
|
|
(
|
|
""" .default_storage_mode = default_storage_mode,
|
|
.max_texture_size = max_texture_size,
|
|
""",
|
|
""" .default_storage_mode = default_storage_mode,
|
|
.default_texture_storage_mode = default_texture_storage_mode,
|
|
.max_texture_size = max_texture_size,
|
|
""",
|
|
),
|
|
]
|
|
|
|
for old, new in replacements:
|
|
if old not in src:
|
|
print("[-] Metal.zig structure block not found")
|
|
sys.exit(1)
|
|
src = src.replace(old, new, 1)
|
|
|
|
old_count = src.count(".storage_mode = self.default_storage_mode")
|
|
if old_count < 4:
|
|
print("[-] expected texture storage call sites not found")
|
|
sys.exit(1)
|
|
|
|
src = src.replace(
|
|
".storage_mode = self.default_storage_mode",
|
|
".storage_mode = self.default_texture_storage_mode",
|
|
)
|
|
|
|
buffer_marker = """pub inline fn bufferOptions(self: Metal) bufferpkg.Options {"""
|
|
buffer_start = src.find(buffer_marker)
|
|
if buffer_start == -1:
|
|
print("[-] bufferOptions not found")
|
|
sys.exit(1)
|
|
|
|
src = (
|
|
src[:buffer_start]
|
|
+ src[buffer_start:].replace(
|
|
".storage_mode = self.default_texture_storage_mode",
|
|
".storage_mode = self.default_storage_mode",
|
|
1,
|
|
)
|
|
)
|
|
|
|
path.write_text(src)
|
|
print("[+] patched Metal.zig: split buffer and texture storage modes")
|
|
PY
|